Terran rush build order
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This strategy allows for quick rushing of your opponent with Terran.
First a couple things:
- Pump out SCVs so there's always one cooking - no reason to lose the game if the opponent has a too good wal
- Try to get a good wall going with your building placements - this way you dont have to worry much about melee rushes
First: Pump out SCVs - when your SL (Suplly Limit) reaches 9, you should have 100 minerals to spare for a supply depot. Once the depot is done, use the SCV building it to build your first barracks.
If you can get a good wall going on a ramp, close the wall off with another supply depot while the first barracks is being built.
Next, put up another barracks with a new SCV. Start pumping out 2-3 marines from the first barracks. Keep the SCV who built the first barracks popping up 3-4 supply depots. As a rule with this strategy, once you are within 4 of SL, put up another depot.
While the second barracks is being built, as soon as you have enough minerals apart from using it for marines, build an assimilator on one of your geysers. You'll need this gas for barrack addons.
Once the second barracks is up, pump 2 marines out of it. When these are done, you should have enough gas to addon to your barracks (addon to each of them as soon as you have enough gas.)
Addon a Generator for one of your barracks and a Tech lab for the other. This way you can pump out marines fast and Marauders to take out armored stuff like Zealots and Roaches.
Use the short break in troop production from addon'ing to put up another barracks. Addon this with a Tech lab more.
Now start pumping out marines and Marauders until you have enough (say, 12) and charge! If you plan to go all-or-nothing rush, put up another barracks when you can during this phase,
Remember to KEEP PRODUCING UNITS DURING THE ATTACK - if you dont feel you have the overview to do this, put up a queue before attacking.
Good luck!
